Saturday, October 6, 2018

iOS APP Build Success But Not Receive in Testflight

This is weird problem that i faced yesterday. I upload my app through Xcode and the message said it was success but with warning not errors. After i waited for hours i couldn't find it in iTunes Connect website. So i uploaded again but still no builds found.



After i searched on google i finally found the problem. You need to check your EMAIL because apple send your app problem throught email.

So i found two issues related to permission for my apps. Here's the errors :

Missing Purpose String in Info.plist File - Your app's code references one or more APIs that access sensitive user data. The app's Info.plist file should contain a NSCalendarsUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data. Starting Spring 2019, all apps submitted to the App Store that access user data will be required to include a purpose string.If you're using external libraries or SDKs, they may reference APIs that require a purpose string. While your app might not use these APIs, a purpose string is still required. You can contact the developer of the library or SDK and request they release a version of their code that doesn't contain the APIs. Learn more (https://developer.apple.com/documentation/uikit/core_app/protecting_the_user_s_privacy). 

Missing Purpose String in Info.plist File - Your app's code references one or more APIs that access sensitive user data. The app's Info.plist file should contain a NSBluetoothPeripheralUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data. Starting Spring 2019, all apps submitted to the App Store that access user data will be required to include a purpose string.If you're using external libraries or SDKs, they may reference APIs that require a purpose string. While your app might not use these APIs, a purpose string is still required. You can contact the developer of the library or SDK and request they release a version of their code that doesn't contain the APIs. Learn more (https://developer.apple.com/documentation/uikit/core_app/protecting_the_user_s_privacy).

This is because i used Admob in my app. So the ads need to use these permissions. So i solved it :

<key>NSCalendarsUsageDescription</key>
<string>Advertisement would like to create a calendar event.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>Advertisement would like to store a photo.</string>
<key>NSBluetoothPeripheralUsageDescription</key>
<string>Advertisement would like to use bluetooth.</string>

Source : https://groups.google.com/forum/#!category-topic/google-admob-ads-sdk/ios/UmeVUDrcDaw.

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